Shattered Moon

Classic Ultima Online

Hole Up & Camp

Posted by shatteredmoon On August - 8 - 2011

At least, that’s a little of what I’ve been doing instead of working on CUO. But now, I’m back from vacation and the work continues.

As a reminder, the previous client is still playable on Dennis DeMarco’s shard at http://www.demarco.com/ultima. Once downloaded, launch the client and specify u4m.demarco.com as the game server.

The majority of work done during the month of July:

  1. Reorganization of the project file structure
  2. Title screen
  3. Client archives of maps and sound assets (vs. raw assets)
  4. Server performance metrics
  5. Sound & Music

The aforementioned testing of the client and server went better than expected. However, there’s still a little work to do. The entire (debug) project weighed in at about 4.5 MB, with the client making up about 72% of the size due to graphics and sound.

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